Open Role

Viewmodel Animator

Create and implement first-person animations for weapons, equipment, movement, and gameplay interactions using Blender and Unreal Engine 5.

Role Details

First-Person Animation
Weapons
Equipment
Blender
Unreal Engine 5
Full-time / Freelance
Remote

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About The Role

You’ll create, implement, and test first-person animations for hands, weapons, equipment, and gameplay interactions. The work includes weapon handling, gear, drones, controllers, medical items, and other viewmodel interactions.

What You’ll Do

  • Create first-person animation sets for hands, weapons, and equipment.

  • Animate reloads, equips, unequips, checks, transitions, malfunctions, and item interactions.

  • Build movement-dependent, layered, and additive animation sets.

  • Animate interactions with drones, controllers, medical items, and launchers.

  • Implement and test animations in Unreal Engine 5.

  • Set up montages, notifies, curves, and gameplay events.

  • Refine timing, hand placement, camera movement, and readability.

  • Iterate based on gameplay and technical feedback.

What We’re Looking For

  • Strong portfolio showing first-person or weapon animation.

  • Solid understanding of animation principles.

  • Strong sense of timing, weight, posing, and mechanical movement.

  • Proficiency with Blender, Maya, 3ds Max, or similar software.

  • Ability to work with existing rigs and animation pipelines.

  • Attention to hand placement and object interaction.

  • Willingness to test and refine animations in gameplay.

Nice to Have

  • Experience with Unreal Engine 5 animation workflows.

  • Knowledge of Animation Blueprints, montages, and notifies.

  • Rigging or technical animation skills.

  • Motion-capture cleanup experience.

  • Familiarity with weapons and military equipment.

  • Experience with Control Rig or procedural animation.

[01]

Choose the role
that best matches
your experience.

[02]

Tell us about
your background
and previous work.

[03]

We’ll review your
application and contact
you if there’s a match.

[Art]

[Programming]

[Design]

[Production & Other]

[Experience level]*

[Art]

[Programming]

[Design]

[Production & Other]

[Experience level]*

[Art]

[Programming]

[Design]

[Production & Other]

[Experience level]*