cybernation

Independent game studio from Ukraine.

CYBER

©

2026

NATION

CYBER

©

2026

NATION

CYBER

©

2026

NATION

IN DEVELOPMENT ·

PC / STEAM

THREEDAYS

CURRENT PROJECT

Learn More

See Pricing

Based in Kyiv, were creating a story-driven tactical FPS about the war in Ukraine. The game is based on real events, with a strong focus on accuracy and detail.

IN DEVELOPMENT ·

PC / STEAM

THREEDAYS

CURRENT PROJECT

Learn More

See Pricing

Based in Kyiv, were creating a story-driven tactical FPS about the war in Ukraine. The game is based on real events, with a strong focus on accuracy and detail.

[Our Approach]

Our game is based on real events, authentic locations, and firsthand accounts. We focus on accuracy, context, and respect for the stories we portray.

Accuracy goes beyond weapons, uniforms, and locations. The people involved, their decisions, and the context of each event matter just as much.

Accuracy goes beyond weapons, uniforms, and locations. The people involved, their decisions, and the context of each event matter just as much.

We consult veterans, active-duty service members, eyewitnesses, and technical experts. Their input helps us portray events, equipment, and locations accurately.

The project combines story-driven missions, tactical gameplay, and recreated Ukrainian environments. We aim to keep every part of the game consistent and believable.

Story and gameplay are developed together.

[01]

The Project

THREEDAYS

CONCEPT GALLERY

[02]

Development

Every mission starts with a real story.

From there, each mission moves through research, design, production, implementation, and playtesting.

STORY + CO-OP

A cinematic single-player campaign and tactical cooperative missions, connected through one grounded world.

BUILT WITH UE5

Detailed environments, dynamic lighting, and modern gameplay systems powered by Unreal Engine 5.

01

Research & References

We review documented events, locations, equipment, and firsthand accounts before planning begins.

02

Mission Design

We define the objectives, routes, encounters, and pacing of each mission.

03

Environment Production

We build locations, props, and lighting using references collected during research.

04

Gameplay Integration

We add objectives, AI, animations, audio, and the gameplay systems required for the mission.

05

Testing & Revision

We test each mission and adjust its pacing, difficulty, navigation, and performance.

01

Research & References

We review documented events, locations, equipment, and firsthand accounts before planning begins.

02

Mission Design

We define the objectives, routes, encounters, and pacing of each mission.

03

Environment Production

We build locations, props, and lighting using references collected during research.

04

Gameplay Integration

We add objectives, AI, animations, audio, and the gameplay systems required for the mission.

05

Testing & Revision

We test each mission and adjust its pacing, difficulty, navigation, and performance.

[03]

Careers

JOIN CYBERNATION

JOIN CYBERNATION

We’re looking for specialists who value direct involvement, clear communication, and responsibility for their work.

[01]

Gameplay Programmer

Develop and improve core gameplay systems, including weapons, movement, character interactions, co-op functionality, and mission logic.

Role Details

Unreal Engine 5
C++
Blueprints
Gameplay Systems
Multiplayer
Full-time
Remote / Kyiv

[01]

Gameplay Programmer

Develop and improve core gameplay systems, including weapons, movement, character interactions, co-op functionality, and mission logic.

Role Details

Unreal Engine 5
C++
Blueprints
Gameplay Systems
Multiplayer
Full-time
Remote / Kyiv

[02]

Level Designer / Scripter

Design and script tactical missions, combat encounters, objectives, and in-game sequences. Work with the team to connect level flow, narrative, and gameplay systems.

Role Details

Unreal Engine 5
Level Design
Blueprints
Mission Scripting
Encounter Design
Narrative Design
Full-time
Remote / Kyiv

[02]

Level Designer / Scripter

Design and script tactical missions, combat encounters, objectives, and in-game sequences. Work with the team to connect level flow, narrative, and gameplay systems.

Role Details

Unreal Engine 5
Level Design
Blueprints
Mission Scripting
Encounter Design
Narrative Design
Full-time
Remote / Kyiv

[03]

Environment Artist

Build Ukrainian environments based on real locations and visual references. Create modular assets, materials, and level art for Unreal Engine 5.

Role Details

Unreal Engine 5
Environment Art
Modular Environments
PBR
Photogrammetry
Level Art
Full-time / Freelance
Remote / Kyiv

[03]

Environment Artist

Build Ukrainian environments based on real locations and visual references. Create modular assets, materials, and level art for Unreal Engine 5.

Role Details

Unreal Engine 5
Environment Art
Modular Environments
PBR
Photogrammetry
Level Art
Full-time / Freelance
Remote / Kyiv

[04]

Viewmodel Animator

Create first-person animations for weapons, equipment, movement, and gameplay interactions. Prepare and refine animation assets for Unreal Engine 5.

Role Details

First-Person Animation
Weapons
Equipment
Blender
Unreal Engine 5
Full-time / Freelance
Remote / Kyiv

[04]

Viewmodel Animator

Create first-person animations for weapons, equipment, movement, and gameplay interactions. Prepare and refine animation assets for Unreal Engine 5.

Role Details

First-Person Animation
Weapons
Equipment
Blender
Unreal Engine 5
Full-time / Freelance
Remote / Kyiv

[05]

UI/UX Designer

Design and prototype HUDs, menus, inventories, interaction screens, and player feedback. Prepare clear user flows and interface layouts for implementation in Unreal Engine 5.

Role Details

UI Design
UX Design
Figma
HUD
Game Interfaces
Unreal Engine 5
Freelance / Full-time
Remote / Kyiv

[05]

UI/UX Designer

Design and prototype HUDs, menus, inventories, interaction screens, and player feedback. Prepare clear user flows and interface layouts for implementation in Unreal Engine 5.

Role Details

UI Design
UX Design
Figma
HUD
Game Interfaces
Unreal Engine 5
Freelance / Full-time
Remote / Kyiv

General Application

Don’t see your role listed? Show us how you can strengthen the team.

We’re always open to exceptional talent.

[04]

Support

Support the mission

Help us bring our project to life and share Ukrainian war stories with players worldwide. Choose the platform that works best for you.

Patreon

Support the studio with a monthly Patreon membership.

Patreon

Support the studio with a monthly Patreon membership.

Monobase

Support the studio with a direct Monobase contribution.

Monobase

Support the studio with a direct Monobase contribution.